The Latest Casual Game Mode Ignites Heated Discussions Regarding AI Players, XP Rewards, and Queue Times
Recently, Battlefield Studios introduced a new playlist called Relaxed Breakthrough. In essence, this option mirrors the regular Breakthrough format but includes a few notable adjustments:
- Each team has just eight human participants, with the rest made up of AI-controlled opponents.
- Actions done by real players award full XP, while AI activities provide lower rewards.
- Just a pair of locations can be played: Siege of Cairo and Empire State.
- Elements like Player tags, achievements, and stat tracking have been turned off.
So essentially, the playlist delivers on its name: it's a casual take of Breakthrough. At face value, you might think there's nothing wrong, since it gives more options for gamers looking for alternative methods to have fun with the game. However, if video games has shown one thing, it's that you can't please everyone. Which is to say, a lot of BF6 fans are mad.
Community Responses: From Fury to Praise
"Gamers prefer real players. Avoid making the mistakes of your rivals," reads one reply to the mode reveal. "Absolutely shocking idea," says another. Meanwhile, on the Battlefield subreddit, one user remarks, "It's unclear where we are headed with this game," while someone else details all the issues they consider to be broken in Battlefield 6: "Resolve glitches, address drone issues, fix IVF rockets, adjust aiming after sprinting, fix awful hit registration. We don't need this AI-heavy playlist."
On the other hand, for every complaint, there are players sharing how much they're enjoying the new mode. "It's very fun to warm up, real players keep it from being a complete grind but it's quite laid-back," reads one Reddit comment. "This subreddit fails to see that there are players who actually go outside and don't play this title all the time. Let them find a middle ground," states a different comment. A response via social media explains that as they're "a parent gamer with limited time, this is great for me," and someone else applauds the mode for "not being overcompetitive."
Constructive Concerns and Player Feedback
Despite the support, players have valid points to complain about the new mode. Some users have highlighted that it could increase queue times more extended for other modes due to the large amount of options in the game already. On a similar note, certain regions already encounter AI-filled matches in the existing playlists. It also seems a little backwards that the mode won't start without a minimum number of real players, despite it focuses mostly on combat against bots.
Finally, a major complaints is that a previous feature was meant to offer complete rewards, even against bots, but that got canned when they attempted to eliminate bot farms from the system. Thus this new playlist seems like the community meeting them halfway, according to forum feedback. A different user labels this addition as the devs "making a mistake so hard, I experienced so much fun in the initial release, what prompted them to adjust it?"
Looking Ahead: Adjustments Occur?
Should the development team has demonstrated something to date with the latest installment, it's that they're paying attention and responding to feedback. Tasks being too difficult were adjusted rapidly, as did the specific battle pass objectives. Chances are that, if their data shows this recent mode is underperforming to their expectations, they will not hesitate to change it again.